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Using marker-based motion capture to develop a head bobbing robotic lizard

Version 2 2024-03-12, 14:33
Version 1 2024-03-01, 09:46
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posted on 2024-03-12, 14:33 authored by Anna Frohnwieser, Sandy WillmottSandy Willmott, John Murray, Tom PikeTom Pike, Anna WilkinsonAnna Wilkinson
<p>Robotic animals are regularly used in behavioral experiments, typically in experimental interactions with individuals of the species they were modelled on. In order to do so successfully, these robots need to be designed carefully, taking into consideration the specific perceptual system of the model species. We used marker-based motion capture to measure head bobbing in a widely popular lizard species, bearded dragons, and found that head bobbing is highly stereotypic yet differs subtly when displayed towards males and females. These results were then used for the construction of a robotic lizard, with the aim to use it in behavioral and cognitive studies, focusing on social cognition. This is the first study to use motion capture of head bobbing in lizards to inform the design of a robotic animal.</p>

History

School affiliated with

  • School of Computer Science (Research Outputs)

Publication Title

From Animals to Animats 14

Volume

9825

Pages/Article Number

Dec-21

Publisher

Springer

ISSN

0302-9743

eISSN

0302-9743

ISBN

9783319434889

Date Submitted

2016-08-18

Date Accepted

2016-08-10

Date of First Publication

2016-08-10

Date of Final Publication

2016-08-10

Date Document First Uploaded

2016-08-18

ePrints ID

23752

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