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3D modeling of indoor environments by a mobile platform with a laser scanner and panoramic camera

conference contribution
posted on 2024-02-09, 17:00 authored by Florian Busch, Michael Wand, Peter Biber, Sven Fleck, Wolfgang Strasser, Tom Duckett
<p>One major challenge of 3DTV is content acquisition. Here, we present a method to acquire a realistic, visually convincing D model of indoor environments based on a mobile platform that is equipped with a laser range scanner and a panoramic camera. The data of the 2D laser scans are used to solve the simultaneous lo- calization and mapping problem and to extract walls. Textures for walls and floor are built from the images of a calibrated panoramic camera. Multiresolution blending is used to hide seams in the gen- erated textures. The scene is further enriched by 3D-geometry cal- culated from a graph cut stereo technique. We present experimental results from a moderately large real environment. 1</p>

History

School affiliated with

  • School of Computer Science (Research Outputs)

Date Submitted

2014-02-14

Date Accepted

2005-09-01

Date of First Publication

2005-09-01

Date of Final Publication

2005-09-01

Event Name

13th European Signal Processing Conference (EUSIPCO 2005)

Event Dates

4 - 8 September 2005

Date Document First Uploaded

2014-01-02

ePrints ID

12824

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