posted on 2024-02-09, 17:05authored byMax Birk, Regan Mandryk, Kathrin Gerling
<p>Understanding how games influence players is an integral part of persuasive game design. However, evaluating player attitudes to determine the success of a persuasive game can be difficult, e.g., if games deal with sensitive topics that invite socially desirable answers to explicit measures such as questionnaires. In this paper, we discuss the application of an implicit measure – the Implicit Association Test – to support explicit data, and to help game designers and games user researchers better understand the effects of persuasive games on player attitudes.</p>
History
School affiliated with
School of Computer Science (Research Outputs)
Publisher
ACM SIGCHI
Date Submitted
2014-04-01
Date Accepted
2014-04-01
Date of First Publication
2014-04-01
Date of Final Publication
2014-04-01
Event Name
CHI 2014 Workshop “Games User Research on Mixed Methods and Reporting Resultsâ€