<p>This paper summarises the salient features in thedevelopment from inception to maturity of aGames Computing curriculum. It highlightssome of the pointers and pitfalls for curriculumdevelopers who are considering embarking uponor the enhancement of a Games Computingcurriculum. The research centres on theBSc(Hons) programme currently titled GamesComputing, hereafter referred to as theprogramme, offered by the Faculty</p>