Work Hard, Play Harder: Intense Games Enable Recovery from High Mental Workload Tasks
Playing games has been shown to be an effective method of postwork recovery. Previous research has shown that gameplay with high cognitive involvement is effective for recovery. This finding conflicts with models of mental workload (MWL), which suggest that people feel best when cycling between high and low MWL. To unpack the relationship between recovery and mental workload, we designed a lab experiment where 40 participants experienced different combinations of high and low MWL while undertaking both work tasks and recovery gameplay, and we collected both self report and physiological (fNIRS) data. Results showed that high and low MWL games created different impacts on recovery, depending on the MWL of the prior work task. While fNIRS measurements of MWL varied as expected during work tasks, experience of MWL when playing games was not evident in the prefrontal cortex. We conclude by discussing the relationship between mental workload and theories of recovery.
History
School affiliated with
- School of Computer Science (Research Outputs)
Publication Title
CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing SystemsPages/Article Number
1209Publisher
ACMExternal DOI
ISBN
9798400713941Date Submitted
2024-09-12Date Accepted
2025-01-16Date of Final Publication
2025-04-25Event Name
ACM CHI conference on Human Factors in Computing SystemsEvent Dates
26th April 2025 - 1st May 2025Event Organiser
ACMOpen Access Status
- Not Open Access
Date Document First Uploaded
2025-03-03Publisher statement
TO BE UPDATED UPON PUBLICATION: © Owner/Author | ACM 2025. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI '25: Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, https://doi.org/10.1145/3706598.3713915.Will your conference paper be published in proceedings?
- Yes