Version 4 2024-03-12, 13:19Version 4 2024-03-12, 13:19
Version 3 2023-10-29, 09:48Version 3 2023-10-29, 09:48
journal contribution
posted on 2024-03-12, 13:19authored byConor Linehan, Sabine Harrer, ben kirman, Shaun Lawson, Marcus Carter
<p>This paper announces the “Games Against Health” (GAH) research agenda, a criticism of, and response to, the cultural imperialism of the “Games for Health” paradigm. Committed to player-centric design ethics, GAH seeks to dismantle the “games for health” myth as neo-liberal elitist diktat. We acknowledge the values, tastes and pleasures of billions of game players worldwide. We argue that game designers should engage more efficiently in the disimprovement of player health and wellbeing in order to cater to those players’ existing preferences. We hope the paper can serve as a convenient reference for those designing psychotic, sociopathic or antisocial games.</p>
History
School affiliated with
School of Computer Science (Research Outputs)
Publication Title
ACM Conference on Human Factors in Computing Systems (extended abstracts)