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Tribal metaphors in social game design: creating conflict and camaraderie through context

Version 2 2024-03-13, 09:28
Version 1 2023-10-29, 20:22
journal contribution
posted on 2024-03-13, 09:28 authored by ben kirman
<p>This paper briefly explores the emergence of tribal patterns in social play. The formation of community groups is not just a result of game design, but a fundamental part of the social nature of the species. Tribal effects, such as favouritism towards fellow group members, have been studied by social psychologists for decades (e.g. [22,15,7]). We highlight some specific existing mechanics that enable and encourage this kind of behaviour in social games, and identify the importance of social feedback in generating tribal feelings.An experiment is described, that explores the minimal conditions of tribal behaviour player groups in social games. Specifically, it identifies the importance of feedback on social context in supporting the emergence of in-group favouring tribal play.</p>

History

School affiliated with

  • School of Computer Science (Research Outputs)

Publication Title

Proceedings of CHI 2013 Workshop on Designing and Evaluating Sociability in Online Video Games, SIGCHI Conference on Human Factors in Computer Systems

Publisher

ACM SIGCHI

ISBN

9789963290406

Date Submitted

2013-04-20

Date Accepted

2013-04-28

Date of First Publication

2013-04-28

Date of Final Publication

2013-04-28

Date Document First Uploaded

2013-04-19

ePrints ID

8982

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