Video Games, Extremism and Terrorism: A Literature Survey
Version 2 2024-05-30, 08:24Version 2 2024-05-30, 08:24
Version 1 2024-03-01, 12:09Version 1 2024-03-01, 12:09
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posted on 2024-05-30, 08:24 authored by Sam Andrews, Joshua SkoczylisJoshua SkoczylisThis article looks at the literature around video gaming, extremism and terrorism
History
School affiliated with
- School of Social and Political Sciences (Research Outputs)
Publication Title
The Global Network on Extremism and Technology (GNET)Publisher
Global Internet Forum to Counter Terrorism (GIFCT)External DOI
Date Submitted
2021-11-22Date Accepted
2021-11-16Date of First Publication
2021-11-16Date of Final Publication
2021-11-16Date Document First Uploaded
2021-11-16ePrints ID
47324Usage metrics
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